It’s Lilith Walther and Corwyn Prichard, two people who made Bloodborne with graphics and polygons that are older, aka Demaking. They made the old version to be played via the Playstation 1 emulator, using the Unreal Engine and an unlocked framerate at 30fps like the PS4 version.
Recently, Walther via his twitter tweet gave a bit of the latest gameplay from the Demaking Bloodborne version, and announced that the project is ready to launch on January 31 next.
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In a twitter tweet featuring Bloodborne’s second boss, Father Gascoigne, Walther admitted that the most difficult thing about Demaking was remaking the visceral attack that is very closely related to Bloodborne and other From Software games. To make the game more fun or maybe easier, Walther and his team also added Cheats in the Demake version.
Unfortunately, there is no certainty that Demake Bloodborne will be released on what console. However, given the imminent release date, it is likely that Walther will provide the latest news via Twitter as soon as possible.